State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 io Games Performance on Android in Oceania Q3 2024

Explore the performance of the top io games in Oceania during Q3 2024, featuring trends in downloads, revenue, and active users.

Top 5 io Games Performance on Android in Oceania Q3 2024

In the third quarter of 2024, the Android platform in Oceania witnessed interesting trends among the top io games, as reported by Sensor Tower. These trends encapsulate the weekly downloads, revenue, and active users for the most popular games in this category.

Snake Clash! from Supercent, Inc. saw its weekly revenue fluctuate, peaking at approximately $361 in the final week of September. The game's downloads started at 13K in early July, gradually decreasing to a low of 5.3K in mid-September, before rebounding to 7.9K by the end of the quarter. Weekly active users followed a similar trend, starting at 41K and dipping to 30K by early September, then rising to 37K by the end of the quarter.

Paper.io 2 by VOODOO experienced a peak in weekly revenue at $355 mid-July, followed by a gradual decline to $158 in early September, and closing at $265. Its downloads initially dipped from 13K to 4.6K by late August, then rose to over 9K by the quarter's end. Active users decreased from 41K in early July to 23K by September, before climbing back to 31K.

Hole.io, also by VOODOO, had a steady weekly revenue with a slight increase from $138 to $215 by the quarter's close. Downloads started at 11K, dropping to 5K mid-quarter, before stabilizing around 7K. Active users followed a similar pattern, peaking at 45K in early July, then declining and stabilizing around 34K.

Snake.io - Fun Snake .io Games from Kooapps Games showed relatively steady weekly revenue throughout the quarter, with a peak at $270 in late September. Downloads began at 5.6K, dipped to 3.2K mid-quarter, and then rose to 4.7K. Active users started at 27K, experienced a slight decline, and ended at 24K.

Lastly, Mosquito.io from Supercent, Inc. had minimal weekly revenue, peaking at $28 towards the end of September. Downloads fluctuated, starting at 2.5K, decreasing to 1.6K, and ending at 2.1K. Active users increased from 3.7K to 5K over the quarter.

For more insights into these trends, visit Sensor Tower's comprehensive reports.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024